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  • ... of a real stylized puppet, Pinocchio Puppet of 1.8 meters in height made out of wood and metal. In the scenary where Virtual Pinocchio acts is integrated a screen measuring 3 x 3 and on which the new life of Virtual Pinocchio evolves. The...
  • ...This interactive installation integrates virtual reality, robotics and telepresence with a high aesthetical content as well as an suggestive and enigmatic interaction. The Real ambience represented by a physical structure under the form of an Arena. The Virtual...
  • ...In the installation Frontiers of Utopia the visitor is confronted with eight virtual female characters, based on the histories of real women who were born in different periods: 1900, 1930, 1960 and 1990. All eight characters dream of the way in which they will change...
  • ...Perceptual Arena is a realtime virtual environment. In the default state completely empty, it creates an audio visual space texture as a coding of the user interaction. The interaction is simply to be in the space, to perceive it, to move around and to grasp the...
  • ... to the almost unlimited amount of image data available on the Internet, the users will become completely engulfed in this virtual image space of the Internet, displayed as life-streams on the four projection walls. Besides interpreting the users'...
  • ... historic images with modern digital technology and to make them interactively accessible to the users, we have created a virtual reality system that enables interactive real-time integration of users into and interaction with these historic images. As a...
  • ... The installation allows the viewer to rotate a projected image within a fully surrounding 9m diameter projection screen. A virtual pscyho-geographic reconstruction of the Melbourne urban landscape presents the fifteen panoramic recordings within a series...
  • SonoMorphis - video
    ... installation is accessible from two coupled access points. The first of these exists in real space, visitors interact with a virtual organic projected onto a screen via a special interface box. The second access point uses the world wide web as its user...
  • ... shall be used for the communication between participants through images and extended integration of real-time interaction in virtual space. The place functions as a new form of integration space, where real-time integration of development pictures,...
  • ... generated real-time according to the movements of the viewers eyes during their interaction. The viewer wears a pair of virtual reality (VR) glasses equipped with an eye tracking sensor and observes AND creates the VR space, consisting of molecules and...