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  • Interactive computer installation "With the interactive video/computer environment, Body Scanned Architecture, presented at the Venice Biennale, Ruth Schnell explores a classic interface concept between real architecture (from the Hoffmann pavilion)
  • Video installation [English title, 'co-distortion'] In the installation 'Co-Verzerrung', the classical game of anamorphosis is transmuted into its own readable universe by means of electronic media. The video projection on the floor shows a
  • Mixed reality installation 'COMBATscience Augmented' reimagines the 2008 multimedia environment 'COMBATscience', realised in cooperation with Cathrin Pichler in the Volkstheater in Vienna, and transforms it into another sensory setting. The life
  • Stage environment (after Douglas R Hofstadter: Gödel, Escher, Bach) [English title, The MU Puzzle] A media environment was integrated into the stage design of 'Mu-Rätsel', a theatrical production by Hubsi Kramar, shown in the Schauspielhaus Graz as
  • Intervention at the media facade of the HVB at Potsdamer Platz (SPOTS light- and media facade) as part of the exhibition Salon du Monde, Berlin (Germany). Between 2006 and 2008, the SPOT light and media facade on Potsdamer Platz in Berlin was the
  • Der andere BeobachterArtist: Ruth SchnellComment:
  • Facades - video
    Immersive audio-visual animation 'facades' is an audio-visual animation, conceived for performance in a fulldome. Fulldomes are immersive, dome-based projection environments, which – as an interface – allow full and multimodal integration of the
  • Videotape [English title, The dancing and the dead] If YOU, yes YOU, the one I'm addressing, have already photographed corpses and the pried-open skull, that is even now beautiful picturedance of the corpseshots (the camera is moved) a dancer
  • Dynamic video installation [English title, Against Time] After the piece 'In between' (1999), 'Gegen die Zeit' is another installation for the secularized Johanneskirche in Feldkirch. The video projection depicts a female arm holding either a brush
  • Can we know insects through electronic and artistic interfaces? Do they know us? Can they experience art? Can we develop new relationships with them? I built a miniature museum space and used telepresent technologies to re-scale the situation and to