Archive Search

  • ... Fleischmann und Strauss and the MARS lab created Murmuring Fields (1997-99), a sequel to Home of the Brain, but as voices on an a Mixed R eality (MR) stage. The walk-in soundstage using camera tracking for performers to generate sound through...
  • ... that controlled the visual movements. Functioning like an audio mixer, this modulated the relative volume of the various voices with respect to the changing spatial positions taken by the viewer. Here again an intrinsic conceptual structure was...
  • Crave - video
    ... British playwright Sarah Kane. In it, four characters, named A, B, C and M, create an uninterrupted, almost musical, flow of voices. The fragmented, and at times intertwined, dialogue about obsession, love and death exists not in a physical plane, but rather...
  • ... thinkers? With Home of the Brain, we have created a virtual reality space where you can do just that. Imagine hearing the voices of influential figures as you wander through a digital realm. Depending on how they move, each visitor creates a unique...
  • FIRMAMENT - video
    ... to unveil its identity. The stars/characters in human history, are recognized in the abstraction of the sounds, noises, voices. The identity of the connected myth, among the pop star population which inhabits the firmament transformed in sound icons,...
  • ... and tracking question what it means to be human in terms of privacy, individuality, authority, and the State. Using robotized voices, enhanced visual processing developed by MIT’s CSAIL Lab, and haunting imagery issues of surveillance are explored in a...
  • ... of the pictures shown evoke own experiences, fears and desires. The audio component penetrates even deeper. The synthetic voices of robots appear almost hypnotic and lulling the viewer with their repetitive phrases. The canon of good intentions penetrates...
  • ... a new pattern. In the physical world, we become aware of our bodies through transactions with other phenomena: we hear our voices via the vibration of air, we see our faces via the bending of light. Breath too is as essential attribute of one’s person,...
  • ... in imaginary geometries modifying the perception of gravity. A multi-sensory work of extreme emotions, embodied by the voices of two performers. A world of alienation, where exaltation and torment, dizziness and oppression reign. Find more information...
  • ... in imaginary geometries modifying the perception of gravity. A multi-sensory work of extreme emotions, embodied by the voices of two performers. A world of alienation, where exaltation and torment, dizziness and oppression reign. Find more information...