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Interview Performing Data
2011
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2011
video
"PERFORMING DATA" INTERVIEW WITH MONIKA FLEISCHMANN & WOLFGANG STRAUSS, BY MICHAL CHACINSKI 2011 The interview (20:21) took place during the solo exhibition "Performing Data" by Monika Fleischmann & Wolfgang Strauss in the historic building of the
Urban Lights contacts
2014
video
Urban Lights contactsArtist: Gregory Lasserre & Anais met den Ancxt - ScenocosmeComment:
eCulture Factory
2005
-
2008
video
ECULTURE FACTORY 2005 A temporary Laboratory for Digital Culture and Interactive Media directed by Monika Fleischmann and Wolfgang Strauss, was funded by the EU, the Bremen Senate and Fraunhofer IAIS (May 2005 – May 2008). The objective was to
Mobile Unit
2001
-
2001
video
MOBILE UNIT 2001 The basic goal of the Mobile Unit is to provide a fully-fledged networked multimedia environment, which can be set up in any space without a direct Internet connection. This environment should enable people to display, edit and
AI Birlinghoven Castle
1993
video
BIRLINGHOVEN CASTLE : GENERATIVE CM5 SERIES 1993 Remembering AI in the early 1990s: Image generation with the CM-5 connection machine of the Thinking Machines Corporation at the GMD - National Research Center for Information Technology. We're
PointScreen
2001
-
2002
video
PONTSCREEN : MINORITY REPORT STYLE INTERFACE 2003 PointScreen is an interface for touchless control of a screen. Inspired by the Theremin, the first electric musical instrument that can be played without touch, we have developed a digital technology
Home of the Brain
1989
-
1991
video
HOME OF THE BRAIN (1990-91) - PHILOSOPHICAL DIALOGUES IN VIRTUAL SPACE Ever wanted to get inside the minds of great thinkers? With Home of the Brain, we have created a virtual reality space where you can do just that. Imagine hearing the voices of
Digital Sparks
2001
-
2008
video
DIGITAL SPARKS : STUDENT CONTEST 2001 - 2008 The "Digital Sparks Matrix" is an interface for browsing all of the projects submitted to the " Digital Sparks" student competitions between 2001 and 2008 funded by the German Ministry for Research and
Between 0/1
1988
-
1988
video
Between 0 and 1: Numerical Dream or the Generative Transformation of Virtual Space (1988) "Between Zero and One" is created by altering the numerical values of geometric shapes such as a cube. This process generates an infinite variety of
Liquid Views
1992
-
1992
video
LIQUID VIEWS (1992) - TOUCHING THE VIRTUAL SELF Liquid Views explores the concept of self-reflection in a digital pool. Like Narcissus gazing into the water, visitors see themselves, creating ripples with their touch. But here's the twist: the
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