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Oedipus the Code-Breaker
2011
-
2014
video
(co-production with Cactusbloem, Antwerp, and PVC Theatre, Novi Sad)
Klanica 5
2007
-
2010
video
(co-production with Amsterdam Cyber Theatre and Academica, Belgrade)
CodeDoc II
2003
video
click here to read the code >click here to launch the project >Java Applet
Biomer Skelters
2013
video
Biomer Skelters (“biome” + “helter-skelter“) is a crowd sourced, wild growth forest-to-rainforest propagator that creates a city-wide public artwork by connecting participants’ interior biorhythms to exterior urban ecosystems.
Fractured Visions: To See Again
2014
video
An augmented reality installation on the fragility of human vision. Inspired by palinopsia, a rare visual disorder, these two site-specific artworks disrupt the field of vision when viewed through a smartphone, causing London’s tallest building The
Virtuelle Mauer/ReConstructing the Wall
2008
video
Virtuelle Mauer/ReConstructing the Wall is a virtual reality (VR) artwork, an interactive 3D computer graphic installation that enables users to experience a section of the Berlin Wall in its former complexity. A digital reconstruction of a
Shades of Absence: Governing Bodies
2013
video
“Shades of Absence: Governing Bodies" Addresses artists who have been censored by - or due to threats by - high members of the U.S. government. Premiered in 2013 at "Manifest:AR," curator Joseph Hale, Corcoran Gallery of Art/Corcoran School of Art
Sustainable Cinema No. 3: Praxinoscope Windmill
2011
video
The 19th century Praxinoscope consisted of a circular beveled mirror reflecting a series of animation frames. When the device is spun, a moving image appears on the mirror. Using wind as the power and a structure that references the Eiffel Tower
Sustainable Cinema No. 4: Shadow Play
2011
video
The silhouettes of the ancient art of Shadow Play are achieved by light penetrating a translucent screen, and this sculpture uses the rotation of the windmill as the power to generate the backlight for the presentation. Additionally, the wind turns
GPSFilm
2008
video
GPS Film is the first locative media narrative system to merge mobile and GPS technologies. A way to watch cinema based on the viewer’s location and movement, the original source code was released as an open source application. Now recognized as
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