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  • ... the relation can be sonorous or at the same time visual and sonorous. Since many years, Scenocosme’s artists invent interactive works through a singular process of hybridizations between natural elements and technology. They create symbolic and...
  • HAZE Express - video
    ...HAZE Express is an interactive computer installation that develops the metaphor of traveling and watching landscapes passing by through the window of vehicles such as trains, cars and air planes. When looking at a landscape at high speed, one does not really know very...
  • ... & Media An intimate discussion with local award-winning filmmaker and artist Lynn Hershman Leeson. A pioneer of the use of interactive computer art and virtual sets in film with her 1997 feature Conceiving Ada (SFIFF 1997), she received the Outstanding...
  • ...Interactive computer installation "With the interactive video/computer environment, Body Scanned Architecture, presented at the Venice Biennale, Ruth Schnell explores a classic interface concept between real architecture (from the Hoffmann pavilion) and imaginary...
  • ...The first major interactive work was entitled The Watch Detail (1990). Video images, sound and text that addressed the subject of time were explored interactively. This work employed Macintosh Hypercard media, that was used to control an interactive laserdisc. Thus the...
  • ... & Media An intimate discussion with local award-winning filmmaker and artist Lynn Hershman Leeson. A pioneer of the use of interactive computer art and virtual sets in film with her 1997 feature Conceiving Ada (SFIFF 1997), she received the Outstanding...
  • ... & Media An intimate discussion with local award-winning filmmaker and artist Lynn Hershman Leeson. A pioneer of the use of interactive computer art and virtual sets in film with her 1997 feature Conceiving Ada (SFIFF 1997), she received the Outstanding...
  • ...In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication (person/machine/person),...
  • ANTopolis - video
    ...ANTopolis A large scale interactive media façade for public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl towards any man-made...
  • Dark Matter - video
    ... into thousands of 3 dimensional zones. A selection of these zones have been attributed sound behaviours. Together, these interactive zones define a complex physical but invisible form in the gallery space. A computer cross-references the data from the...