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Brainwash
1997
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1997
video
In Brainwash the actor and audience watch the turning of a black and white striped drum. This drum is both an early cinematic zoetrope and a diagnostic neurological tool. Certain individuals suffer from cerebellar tumors and strokes leading to a
Inventer la Terre
1986
video
In this work a chrome-plated column stands on a round black terrazzo base inlaid with brass signs representing a Hebraic astrological map. This column has a viewing aperture, two controlling handles, and a pair of loudspeakers. Looking through the
The Oper&
2018
video
Duke Performances, Durham, 2018 - world premiere A bold new opera developed at Duke University that uses the high-drama framework of opera and advanced technology to explore ideas of apocalypse, renewal, and survival in the modern age. During each
Luminous Hands
2015
video
Luminous Hands VR (with Todd Berreth), Collaboration with Sonke Johnsen - 2015 World Photonics Forum Fitzpatrick Institute of Photonics, Duke University, Durham, NC Generative Recombinant Music - Bill Seaman Luminous Hands The work “Luminous
neural magazine
1993
video
eural is a printed magazine established in 1993 dealing with new media art, electronic music and hacktivism. It was founded by Alessandro Ludovico and Minus Habens Records label owner Ivan Iusco in Bari (Italy). In its first issue (distributed in
Responsive Workbench
1993
-
1993
video
RESPONSIVE WORKBENCH : THINKING BY HAND 1993 The Responsive Workbench is an evolution of the interactive table interface in Berlin-Cyber City, which inspired physicist Wolfgang Krüger's Responsive Workbench idea. The first prototype was created in
s t i l l a l i v e
2022
video
The video work stillalive is a commission for the Kunsthaus Graz and the exhibition ‘Faking the Real’. The concept was to produce an artistic edit of a specific three-minute excerpt from John Carpenter’s film ‘They Live’. This approach corresponds
Anthroposcope
1993
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1993
video
Anthroposcope Concept Anthroposcope is an interactive installation involving a microscope, a real plant and a fingertip pulse sensor. The heart bit sensor being clipped onto the visitor's fingertip, he or she can explore through the viewfinder of
Interactive Plant Growing
1992
-
1997
video
"Interactive Plant Growing" is an installation, which deals with the principle of the growth of virtual plant organisms and their change and modification in real time in the 3-dimensional virtual space of a 4D Graphics Computer (Silicon Graphics).
A-Volve
1994
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1995
video
In the interactive real-time environment "A-Volve" visitors interact with virtual creatures in the space of a water filled glass pool.These virtual creatures are products of evolutionary rules and influenced by human creation and decision.
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