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  • Liquid Views - video
    ...LIQUID VIEWS (1992) - TOUCHING THE VIRTUAL SELF Liquid Views explores the concept of self-reflection in a digital pool. Like Narcissus gazing into the water, visitors see themselves, creating ripples with their touch. But here's the twist: the installation also...
  • ... onto the visitor's fingertip, he or she can explore through the viewfinder of the microscope three dimensional abstract virtual organisms, all being produced through an algorithm. According to parameters coming both from the plant biological pulses...
  • ... the movement of the image parts so as to bring them together and join the fruits, and when they succeed an outpouring of virtual coins rewards them. (A. Hegedüs)
  • ...In this work the movement of a large video monitor mounted on an industrial fork-lift truck creates a virtual representation of a larger than life size ballerina. As the forklift moves the monitor up and down the ballerina is presented from head to toe, and as the...
  • ... It encompasses the conceptual and technical development of a new form of interactive immersive visualisation environment and virtual-reality apparatus. In the centre of a large inflatable dome, two video projectors are mounted on a motorised pan/tilt device...
  • ... by modem through a conventional telephone line. Facing large video screens, the two distant players each shared the same virtual image space. While manipulating their own graphic elements each person was at the same time seeing on the screen in front of...
  • ... cylindrical mirror, the anamorphic distortion of the projected image is optically corrected, so as to present a coherent virtual representation of the original material to the viewer. The recurrent references to Baroque ceiling paintings in Heavens Gate,...
  • ...Perceptual Arena is a realtime virtual environment. In the default state completely empty, it creates an audio visual space texture as a coding of the user interaction. The interaction is simply to be in the space, to perceive it, to move around and to grasp the...
  • ... The first topics covered were: cyberpunk (both as a literally and political movement), electronic music, networks and BBS, virtual reality, media, science fiction and UFO. The magazine’s mission was to be a magazine of ideas, becoming a node in a larger...
  • ... horizontal tabletop. Lightweight stereoscopic shutter glasses are used to view these images in three dimensions. To view the virtual environment from the correct perspective, a magnetic tracking system follows the navigator's head in real time. A pair of...