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  • ... emotional responses within a framework of binary outcomes. This is key for a real-time feedback – a biofeedback – between the virtual generative processes and the brain’s associated response. The calibrated communication between machine and human enables the...
  • ... clouds of the world’s emotions rise from the cities, forming a spiral nebula around the earth. We move our hands around a virtual globe, mixing multiple streams of real-time emotional data translated into waves of sound. As we move towards each city- source...
  • ... screen monitors. On the left most monitor, a computer generated 3-D model of the terminal passage runs inside the online virtual world Second Life. The 3-D model appears to have the same shape as the actual space in which the real sculpture is housed...
  • ANTopolis - video
    ... public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl towards any man-made shape, follow humans, vehicles and any moving...
  • Residues - video
    ... in a horizontal/vertical tension. The electronic screens are reflected on the oil as a mirror that gives the images another virtual life. The material in natura: oil, water and residues can offer dialogues between the ephemeral images, photographies and may...
  • ... motion to search and to eradicate my physical body leaving only my avatar soul to meander aimlessly in the networks of the virtual forever.
  • HAZE Express - video
    ... linked to interaction will always provide new and unique image elements that become part of the semi-realistic and semi-virtual trip through data landscapes. Interaction/Genetic Selection : Sitting in one of the HAZE Express ?s comfortable chairs...
  • ... to the almost unlimited amount of image data available on the Internet, the users will become completely engulfed in this virtual image space of the Internet, displayed as life-streams on the four projection walls. Besides interpreting the users'...
  • ... deconstructs and manipulates the constituent pixels of the original images and then anamorphically reconfigures them in a virtual three-dimensional space. This digital tromp l'oeil characterises the awesome contemporary view down from space which...
  • ... sounds. In his bodily displacements and memory games, an associative plot places him in a climate between the real and the virtual, between the natural and the artificial, between the optical and the electronic, through sounds and images transformed by...