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  • OPEN SKY GALLERY is an international platform and gallery designed to envision specially curated time-based artworks amidst Hong Kong’s public urban space. The Open Sky is a twofold project including Open Sky Gallery for artists and Open Sky Campus
  • Emotion in Space seeks to re-imagine ways in which global real- time datasets can give us a unique perspective on the understanding of world motion through emotional currents emanating from 3200 different cities. Part of the Mechanics of Emotions
  • Brain Factory is an installation that allows the audience to give a shape to human abstractions through Brain-Computer Interaction (BCI), and then to convert the resulting form into a physical object. The work examines the human specificity through
  • Astrilab scenic apparatus is constituted by 3 different elements, all playing with each other. The functions of presenting Astri activities, representing Astri dynamism, and offering a playful way to experience innovation in action, are performed by
  • At the same time an innovative art installation, a world premiere, and a prototype for brain design technology. Brain Cloud is part of the Brain Factory series of works helping the visitors, recently converted into “brain-workers”, to give shape to
  • Value of Values (VoV) is a blockchain-based art project. It aims to find out the real, economic value of human values through EEG (Electroencephalography, and biofeedback). VoV is an extension to the acclaimed Brain Factory project. In both,
  • WHEN TRANSACTIONAL AESTHETICS MEET NEURO-DESIGN ON THE BLOCKCHAIN Speculative Speculation on Values Value of Values (VoV) is a blockchain-based art project. It aims to find out the real, economic value of human values through EEG
  • SKIN - video
    SKIN is an interactive installation, in which visitors have the opportunity to use a GSR (Galvanic Skin Response) interface, which measures their skin's moisture. The variations of these values are an indication of psychological or physiological
  • An Engine of Many Senses is a generative computational work exploring the history and potential future of the computer. It includes a series of media elements that combine and recombine over time -- 3d images, 2d stills, generative audio, generative
  • Luminous Hands VR (with Todd Berreth), Collaboration with Sonke Johnsen - 2015 World Photonics Forum Fitzpatrick Institute of Photonics, Duke University, Durham, NC Generative Recombinant Music - Bill Seaman Luminous Hands The work “Luminous