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  • "Body Movies" transforms public space with 400 to 1,800 square metres of interactive projections. Thousands of photo portraits taken on the streets of the cities where the project is exhibited are shown using robotically controlled projectors.
  • Heartscapes is an immersive virtual environment that offers interactions into a simulated virtual heart. It is a place for the body totally involved in a sensation of a dissolution of its corporeal boundaries, melt up with the environment. The
  • After finishing the computer animation version of "The Forest", Waliczky began to work on the second, interactive variant of "The Forest", in collaboration with Jeffrey Shaw and Sebastian Egner. Here, the animation becomes part of an interactive
  • OPEN SKY GALLERY is an international platform and gallery designed to envision specially curated time-based artworks amidst Hong Kong’s public urban space. The Open Sky is a twofold project including Open Sky Gallery for artists and Open Sky Campus
  • This musical composition and immersive installation explores the vibrational and interconnected essence of the universe. It delves into the dynamic web of waves and resonances that link all matter and energy, permeating all aspects of existence,
  • I was invited to do a site specific installation in Travana, Slovakia. The gallery was an abandoned synagogue. I shot a video in Tranava and developed a series of street signs in the style of normal street signs. They presented short poetic lines
  • Archived Blog: http://spongemembrane.blogspot.co.at/Membrane is a responsive installation by the international art research group Sponge that proposes a novel way of communication by gestural interaction. Large sheets of translucent Lexan plastic
  • T_Visionarium, by Neil Brown, Dennis Del Favero, Matt McGinity, Jeffrey Shaw, Peter Weibel, is an experimental new media work that offers the means to capture and re-present televisual information, allowing viewers to explore and actively edit a
  • Conversations offers viewers an immersive, multimodal, interactive narrative experience exploring the events leading up to the escape, recapture, trial and hanging of Ronald Ryan at Pentridge Prison, Melbourne, in 1967; Ryan was the last person
  • PlaceWorld is an embodiment of a physical electronic landscape (eSCAPE) that explores the potentialities of a new interaction paradigm: augmented virtuality. It was developed as an eSCAPE demonstrator in partnership with the European ESPRIT i3