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Diver
2018
video
...Interactive installation exploring the potential of single-user
virtual
reality. Rearrangement of multiple subjective camera views captured from the body of an Olympic diver. VR head-mounted display transmitting simultaneous viewpoints and integrating aesthetic choices...
Swarming Lounge
2018
video
...Mixed-reality installation with live and
virtual
performers, encountered via the smartphones of the visitors. Real and
virtual
situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and fragments of...
Flies in the Sky
2017
-
2017
video
... wide and 7.5 meters high, with stereo projections on all four walls and the entire floor. Users can see three dimensional
virtual
stereo images within see-through 3D shatter glasses. Our Flies in the Sky software simulates a large amount of
virtual
flies...
Whiteout
2017
-
2018
video
... from their positions of two-feet above the ground plane. The white LEDs are animated in large-scale patterns superimposing a
virtual
movement on top of the kinetic movement of the spheres. The sequence of light is a luminous treatment of urban public space...
Future Room
2017
video
...Fulldome participatory installation as a metaphor for a prediction machine.
Virtual
space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy... Provides reflections...
Future Room
2017
video
...Fulldome participatory installation as a metaphor for a prediction machine.
Virtual
space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy... Provides reflections...
KALEIDOSCOPE
2016
video
... what we see are not there, they do not exist outside of our head, they are completely created by our brain and so definitely "
virtual
". Every kind of pressure – be it with one finger, with the feet or be it with the entire body – displaces and shifts the inks...
BRAIN FACTORY PROTOTYPE 2
2016
video
... emotional responses within a framework of binary outcomes. This is key for a real-time feedback – a biofeedback – between the
virtual
generative processes and the brain’s associated response. The calibrated communication between machine and human enables the...
Facades
2015
-
2015
video
... concepts of space, reality and perception, and the presented immersive experience is also an experience of instability. A
virtual
urban scene is developed in facades, constructed from arrangements of point clouds. Facades and streetscapes appear elastic;...
Liminal Spaces
2015
video
... Home to layers of performance, image, sound, text and interactivity, the dome space transforms into talking facades,
virtual
labyrinths and showers of words about surveillance and the N.S.A. Here, the 360 º fulldome-space brings together...
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