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  • ...Interactive installation exploring the potential of single-user virtual reality. Rearrangement of multiple subjective camera views captured from the body of an Olympic diver. VR head-mounted display transmitting simultaneous viewpoints and integrating aesthetic choices...
  • ...Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and fragments of...
  • ... wide and 7.5 meters high, with stereo projections on all four walls and the entire floor. Users can see three dimensional virtual stereo images within see-through 3D shatter glasses. Our Flies in the Sky software simulates a large amount of virtual flies...
  • Whiteout - video
    ... from their positions of two-feet above the ground plane. The white LEDs are animated in large-scale patterns superimposing a virtual movement on top of the kinetic movement of the spheres. The sequence of light is a luminous treatment of urban public space...
  • ...Fulldome participatory installation as a metaphor for a prediction machine. Virtual space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy... Provides reflections...
  • ...Fulldome participatory installation as a metaphor for a prediction machine. Virtual space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy... Provides reflections...
  • ... what we see are not there, they do not exist outside of our head, they are completely created by our brain and so definitely "virtual". Every kind of pressure – be it with one finger, with the feet or be it with the entire body – displaces and shifts the inks...
  • ... emotional responses within a framework of binary outcomes. This is key for a real-time feedback – a biofeedback – between the virtual generative processes and the brain’s associated response. The calibrated communication between machine and human enables the...
  • Facades - video
    ... concepts of space, reality and perception, and the presented immersive experience is also an experience of instability. A virtual urban scene is developed in facades, constructed from arrangements of point clouds. Facades and streetscapes appear elastic;...
  • ... Home to layers of performance, image, sound, text and interactivity, the dome space transforms into talking facades, virtual labyrinths and showers of words about surveillance and the N.S.A. Here, the 360 º fulldome-space brings together...