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  • Whiteout - video
    Hundreds of transparent white spheres, each embedded with a discrete, programmed, white LED light are suspended from a square grid of steel poles and cabling. They form a luminous white carpet across the Park's central Oval Lawn. The orbs are
  • Territorism - video
    Dynamic video projection Project for the facade of Kunsthaus Bregenz (AT) Assistance: Patricia Köstring Sound: Nico Kirisits Post-production: Peter Koger, Manuel Maxl Recording and projection: Mäser digital media/Daniel Flatz Performer
  • This series prints show six wire-framed body images of “Eve Clone” in six angles excerpted from the video of “Making of Eve Clone I”. Also, the texts about the “Great Image” were taken from the “Book of Daniel” of Bible to show the identity and
  • With this work Elke Reinhuber is imagining a world in which only robots are extant. They are continuously repeating the phrases which they learned while humans were only wondering how our planet could be saved. The immersive installation lures the
  • Y straight forward? A city-tour guide of a different sort The human eye is an omnivore and so constantly feeding the corresponding brain cells with loads of information. Only later the important is segregated from the insignificant, but far more
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
  • Tür - video
    Interactive computer video installation University of Applied Arts Vienna (AT) Behind the computer-animated door is the "direct video transmission" of what is happening outside, the place where the viewer is coming from. At the same time, the window
  • In “Making of Eve Clone III”, Lin Pey-Chwen continued to select scriptures from the Book of Daniel and Book of Revelation in the Bible, and also included the Proclamation of God’s Kingdom by the Prophet, Elijah Hong. These texts are projected
  • Interactive installation exploring the potential of single-user virtual reality. Rearrangement of multiple subjective camera views captured from the body of an Olympic diver. VR head-mounted display transmitting simultaneous viewpoints and
  • Fulldome participatory installation as a metaphor for a prediction machine. Virtual space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy...