Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
(selected)
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
14
15
16
17
(current)
18
(more)
54
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Trans-E: The Body and Technologies
1994
-
1995
video
The exhibition TRANS-E (trans, transit, trance!) consists of four installations shown simultaneously: Bio-Biblion, A-fetus, In-fluxus and The Supper. TRANS-E creates a series of experiences for the visitor involving the entire body.BIO-BIBLION is
Fire
1990
video
The video performance had been presented in Salerno, Italy, during the ARTMEDIA Congress (1992). The space of Paula Verengia's Gallery had been drawned with slides and video projections on the back of the room. An Italian Dancing Company named
Connexio: an optical-electronic life for images
1990
-
1990
video
... multipli
city
and...
ELETROURBS, ELETROGRAVURAS
1979
-
1983
video
In my Art Electronic exhibition, ELECTROURBS, 1979, at N.O. Space, In Porto Alegre and after in 1982, at Funarte, Galeria Sergio Milliet I used one electronic stetoscope to amplify the heart beats for medical diagnostics, and creatively I intended
NTAV POCKET CAVE
2004
-
2009
video
The NTAV UCS PC CAVE is a virtual reality (VR) and augmented reality (AR) immersive environment supported by commodity based clusters of low cost PCs that can be or not connected to the internet. These reconfigurable immersive cube with
gravicells - gravity and resistance
2004
-
2008
video
As an example which realizing has an abstract result, but its meaning is closely linked with the human body (the physicality of the body because of the gravity rules), is the work of Seiko Mikami, gravicells - gravity and resistance (2004),
Mobile Feelings II
2002
-
2003
video
Tangible Biofeedback Communication Device Users at the Ars Electronica are provided with specially equipped "Mobile Feelings" phone devices that resemble organic or bodily shapes. These devices host miniature bio-sensors and actuators that capture
Eau de Jardin
2004
-
2004
video
"Eau de Jardin" is an interactive installation which transports visitors into the imaginary world of virtual water gardens. The image of "Eau de Jardin" consists of a triptych, a three-sided projection screen onto a 12 x 3 meters vaulted screen
Pentimento
2002
-
2002
video
Pentimento was produced as an Interactive Video Installation and Interactive DVD-ROM during Dennis Del Favero's on-going Research Fellowship at ZKM which began in 1998. The Interactive Video Installation comprises an 8 metre square room with
I'Myth: Zapping Zone
2004
-
2004
video
This study presents an evolutionary system which generates images representing myths of human culture as synthetic identities. The myths are described by categorized terms and combined by genetic algorithms producing new individuals. Objects are
1
…
(more)
14
15
16
17
(current)
18
(more)
54