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  • In the installation "Industrial Evolution," users can interact with historic images from the time of the Industrial Revolution. Images of factories, mines, assembly lines, production facilities and related administration facilities show the
  • Melbourne is a notably multicultural city because of the size and diversity of its many immigrant communities. Melbourne also has the reputation of being the comedy capital of Australia. PLACE ‚ URBANITY presents fifteen fully panoramic video
  • Si poteris narrare, licetArtist: Jean Michel BruyereComment:
  • SonoMorphis - video
    An organic object is projected in front of the visitors. By means of a control mechanism the user can rotate the object in all directions and observe it from various perspectives. Control sliders allow the viewer to vary diverse parameters of the
  • "MIC Exploration Space" shall be used for the communication between participants through images and extended integration of real-time interaction in virtual space. The place functions as a new form of integration space, where real-time
  • The performance occurs inside a capsule. We may control the avatar of the performer through a remote computer. The distance between the audience and the performer is set to 7 metres. We may type words, wishes or commands from our keyboard directly
  • Moving Movie - video
    Moving Movie #1 (1977) was an inexpensive modest study made at MIT. I was obsessed with why movie cameras move and movie projectors don’t, and filmed the Boston landscape with a Super8 movie camera mounted on a slowly rotating turntable. The film is
  • Panoramic StudyArtist: Michael NaimarkComment:
  • Soft Cinema - video
    Initiated by Lev Manovich in 2002, Soft Cinema project mines the new creative possibilities at the intersection of cinema, software culture, and architecture. Its manifestations include computer-driven installations and films, architectural designs,
  • The work is an interactive media art installation incorporating "eye tracking input" technology. Structures of molecules are generated real-time according to the movements of the viewers eyes during their interaction. The viewer wears a pair of