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  • ...Interactive installation exploring the potential of single-user virtual reality. Rearrangement of multiple subjective camera views captured from the body of an Olympic diver. VR head-mounted display transmitting simultaneous viewpoints and integrating aesthetic choices...
  • ...Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and fragments of...
  • ... into the room to become part of the work. The large, completely darkened exhibition space itself becomes an immersive virtual reality. Because of its strict square grid layout, the light installation, seamlessly embedded into the architecture, is...
  • ANTopolis - video
    ... public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl towards any man-made shape, follow humans, vehicles and any moving...
  • ... Rhetoric uses the artist's predetermined responses to defraud the audience. Contemporary experiments known as intelligent virtual assistants such as Siri , Alexa or Lyra, are an initial step towards enriching human responses to software controlled...
  • ... are based on similar modern notions of networks, information packaging, and standardization. Additionally, we can reflect on virtual networks, as the software with which this projection was realized (TouchDesigner) manipulates and visualizes data by creating...
  • ...“falling asleep” is an online interactive and performative virtual self-portrait, a ludic yet introspective journey into the depths of sleeplessness and the artist’s long-lasting struggle with insomnia. Clones of Martina’s body fall relentlessly and continuously across...