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  • ...SphèrAléas Tridimensional interactive / sound / image installation SphèrAléas is made of a half-spherical structure and of an evolutionary device wich makes man, image and sound interact thanks to digital tools. SphèrAléas is ideal for collective performances. It's a...
  • ...Alsos* Sound and interactive installation Alsos* is an interactive clearing. The spectator walks into a space plunged into darkness with a flash light in his hand. Mystic forest music immerses him in a strange universe. He discovers and explores this space by pointing...
  • ... the relation can be sonorous or at the same time visual and sonorous. Since many years, Scenocosme’s artists invent interactive works through a singular process of hybridizations between natural elements and technology. They create symbolic and...
  • ...Falling Girl is an immersive interactive narrative installation that allows the viewer to participate in the story of a young girl falling from a skyscraper. During her miraculously slow descent, the girl reacts to the people and events in each window. Daylight fades,...
  • ...Virtuelle Mauer/ReConstructing the Wall is a virtual reality (VR) artwork, an interactive 3D computer graphic installation that enables users to experience a section of the Berlin Wall in its former complexity. A digital reconstruction of a kilometer of the dismantled...
  • ...Playing Alphabet is an interactive installation composed of two computer keyboards. All alphabet letters are used to be heard in the same time, all of them are pronounced by male and female artificial voices. The two users can keep quiet or listen to the letter which...
  • ...ECULTURE FACTORY 2005 A temporary Laboratory for Digital Culture and Interactive Media directed by Monika Fleischmann and Wolfgang Strauss, was funded by the EU, the Bremen Senate and Fraunhofer IAIS (May 2005 – May 2008). The objective was to install a think tank by...
  • ... computer brain. The thinkers’ voices become audible through the participants’ movement. The audience experiences an interactive scenario in real time. Home of the Brain aims to reflect on the new medium. It stages the media discourse as a philosophical...
  • ... all disciplines whose work is linked to media art, media design, media IT and media communication. The objective is to find interactive, experimental and theoretical work which demonstrates an innovative approach to digital culture technologies. The aim of...
  • ...I"TV : INTERACTIVE IMMERSIVE TV 1999 / 01 i2tv is a model for an electronic arena that explores a new form of live artistic production integrating on-line participants with participants at a real physical location. Participants take part in a networked real-time...