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  • ... TV construe images inside a fixed frame, the notion of 'augmented reality' that accompanied the development of the virtual reality technologies offers the new paradigm of a mobile viewing window that reveals images that are spatially embedded in...
  • ... Another endeavor, the i2tv – Interactive Internet Television (2002), combines netzspannung.org's platform technology with a virtual TV studio. This convergence results in a distributed audio-visual language play, featuring Ernst Jandl's sound poem "Otto's...
  • ... The first topics covered were: cyberpunk (both as a literally and political movement), electronic music, networks and BBS, virtual reality, media, science fiction and UFO. The magazine’s mission was to be a magazine of ideas, becoming a node in a larger...
  • ...The NTAV UCS PC CAVE is a virtual reality (VR) and augmented reality (AR) immersive environment supported by commodity based clusters of low cost PCs that can be or not connected to the internet. These reconfigurable immersive cube with multiprojetions AR and VR...
  • OSMOSE - video
    ...An immersive interactive virtual-realty environment installation with 3D computer graphics and interactive 3D sound, a head-mounted display and real-time motion tracking based on breathing and balance. Osmose is a space for exploring the perceptual interplay between...
  • ... the body, and our sensitivity can live in a new cognitive space as an extension of our sensory space. We have displacents in virtual worlds generating "interval zones" between the body and the technologies, by mixing artificial and biological signals....
  • ... architecture for a more equal sharing of wealth in society. It offers an innovative participatory system using counterfeit virtual money. By issuing a visionary and illicit type of VISA credit card, the project introduces Gift Finance, a monetary policy...
  • ...Perceptual Arena is a realtime virtual environment. In the default state completely empty, it creates an audio visual space texture as a coding of the user interaction. The interaction is simply to be in the space, to perceive it, to move around and to grasp the...
  • Phototropy - video
    ... light, in order to get nutrition and hence, to survive. The interactive computer installation "Phototropy" speaks about virtual insects and organic growth that follows the light of a lamp, held and moved by the visitors in the installation. Computer...
  • ... of a real stylized puppet, Pinocchio Puppet of 1.8 meters in height made out of wood and metal. In the scenary where Virtual Pinocchio acts is integrated a screen measuring 3 x 3 and on which the new life of Virtual Pinocchio evolves. The...