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  • A 442 Hz. - video
    ... into an array of sound deliberations. Since the 2011 Egyptian revolution the interrelation of art in public, primarily in virtual spaces, and politics has created a new paradigm of digitally enhanced artistic agencies. Media technologies, mobile media in...
  • ... an atmosphere that borders on the eerie. In a chroma-key room set up in Duisburg’s Wilhelm Lehmbruck Museum, visitors mingle virtually with visitors to the second location of the installation: a miners’ changing room, the “Waschkaue,” at a disused mine in...
  • A-Volve - video
    ...In the interactive real-time environment "A-Volve" visitors interact with virtual creatures in the space of a water filled glass pool.These virtual creatures are products of evolutionary rules and influenced by human creation and decision. Designing any kind of...
  • ... imagery showed a room that reproduced the appearance and proportions of the real room accommodating the installation. The virtual space (the image on the the screen) and the real space (the room) were optically aligned so that the viewer facing a door or...
  • ANGELS - video
    ...The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual, audio and touch,...
  • ... onto the visitor's fingertip, he or she can explore through the viewfinder of the microscope three dimensional abstract virtual organisms, all being produced through an algorithm. According to parameters coming both from the plant biological pulses...
  • ANTopolis - video
    ... public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl towards any man-made shape, follow humans, vehicles and any moving...
  • Be Now Here - video
    ... landscape and public places. Visitors gain a strong sense of place by wearing 3-D glasses and stepping into an immersive virtual environment. The imagery is of public plazas on the UNESCO World Heritage Centre's list of endangered places -...
  • ...BERLIN-CYBER CITY - VIRTUAL WALKS THROUGH REUNITED BERLIN (1989–90) Berlin-Cyber City was created in response to the fall of the Berlin Wall on November 9, 1989. The work reveals the historical upheaval through virtual walks and initiates a collective reflection on the...
  • Between 0/1 - video
    ...Between 0 and 1 : Generative Transformation of Virtual Space (1988) Beyond binary boundaries, "Between 0 and 1" explores the transformative potential of virtual space. The narrative unfolds through the lens of a humble cube, a geometric archetype imbued with...