Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
(selected)
Literature
Institution
Event
Feature
All Categories
1
…
(more)
1
(current)
2
3
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Corrida - Logique de la Perception
1982
video
The event took place in two adjacent rooms. In the first Shusaku gave a Buto performance on the edge of a raised circular steel construction within which the image of a black bull was painted on the white floor. A video camera pointed at this...
Cubey 1.0
2008
video
Cubey 1.0 (2008, interactive digital art installation) Cubey 1.0 is an interactive digital art installation that explores audio-visual and spatial relationships. With its embedded sensors, Cubey 1.0 enables users to compose dynamic audio-visual...
Web of Life
2002
video
The audio-visual environment “Web of Life” is formed by an immersive conjunction of projected three-dimensional computer graphic and video images, together with a fully spatialized acoustic experience and a specially conceived architectural...
GPSFilm
2008
video
GPS Film is the first locative media narrative system to merge mobile and GPS technologies. A way to watch cinema based on the viewer’s location and movement, the original source code was released as an open source application. Now recognized as...
Latent State
2009
-
2010
video
This project was developed during 2009 as part of my MFA thesis at the Design Media Arts department at UCLA. It consisted in the creation of a live cinema piece using a number of resources for real-time AV performance and a combination of digital and...
Landslide
2004
video
Landslide, New Media Installation, variable size Custom software, sandbox, pc, projector Landslide consists of a sandbox and a real-time animation. The 'virtual map' is generated in real-time by software code and merge with the physical sculpted...
CHAOS فَوْضَى
2021
-
2022
video
CHAOS [Sonat 1.0, Movement 1.0] is an art project by Sameh al Tawil 2021, which focuses on the visualisation of sound data. The artist is improvising live piano sounds that are developed for a 2D/3D visual/s generation and responses, these produce...
Swarming Lounge
2018
video
Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and...
[In code]
2012
video
The audience is elevated and observes the stage from a low angle, as in an anatomical theater where humans are enveloped by a swarm of inorganic beings. Graphical entities with their own behavioral code. A show for two dancers and digital particles,...
passage
2007
video
Spectators enter an intimate space to meet face-to-face with a performer offering her body as an interface to the media environment. Performer's outfit and scenic environment are equipped with touch sensors, theremins, and multiple buttons and...
1
…
(more)
1
(current)
2
3