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  • The immersive installation site-inflexion invites visitors to take part in a site-specific virtual and acoustic journey. The scenery and soundscapes of the JKU campus are the main actors in the work, alluding to Johannes Kepler’s activity as a
  • The immersive installation site-inflexion invites visitors to take part in a site-specific virtual and acoustic journey. The scenery and soundscapes of the JKU campus are the main actors in the work, alluding to Johannes Kepler’s activity as a
  • GeoSCAPE -
    GeoSCAPE is a reconstructive tool for capturing measurement data in field archaeology and facilitating a 3-D visualization of an excavation rendered in computer graphics. This project is carried out by extending a recently developed
  • ScanLink can be described as walking the web backwards. The underlying topology of connectedness, such as popularity and power distribution, is shown through a reverse traversal of links for any given web page. Using ScanLink the user can select a
  • Animal Locomotion -
    In Animal Locomotion (1996-2000), which began with drawings made from Muybridge's photographs of figures in motion, the viewer interactively changes the configuration of the site through interactive image manipulation. The server keeps track of the
  • Performers interact with images and sounds and manipulate four mobile projection surfaces, orchestrating a set of changing architectural constructions. Spectators circulate freely like visitors to an installation, accessing multiple points of view
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
  • The Distorted Barbie -
    "The distorted Barbie" is a web-art installation that displayed digitally altered images of Barbie dolls in order to comment on Barbie as a cultural/commercial symbol and pop-icon. He published his original Distorted Barbie both on his own site at
  • Babel -
    ... is the key metaphor, visualised in a three dimensional multi-user space that is itself...
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and