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  • Interactive Poem MUSE -
    ... by creating his/her own poetic phrase. Exchanging poetic phrases through this interactive process allows the participant and MUSE to become collaborative poets who generate a new poem and a new poetic world” (Naoko Tosa and Ryohei Nakatsu, URL: ...
  • The Muse -
    ...“The Muse” 1990 Featured article by noted curator Maurizio Calvesi on Csuri in Art E Dossier primar Italian Art Magazine. The Muse is an example of Csuri’s later work, combining heavy impasto painting with 3D rendering in a technique called “texture mapping.” The...
  • ... attached to specific objects in the environment. The WILD Panoramic Navigator was specifically designed for the Melbourne Museum’s exhibition Wild: Amazing Animals in a Changing World, where visitors were surrounded by 750 animals densely distributed over...
  • Media Art Learning -
    ... Zu den entwickelten Musiktools zählen ein Online-Synthesizer, ein virtuelles Keyboard und ein Jazz-Würfel. Im „MuSe“ Projekt arbeiten SchülerInnen insbesondere mit Schnittstellenverfremdung. Sie experimentieren mit Formen der Umwandlung digitaler...
  • Trans Plant - video
    ..."Trans Plant" is a interactive computer installation, developed by Sommerer & Mignonneau for the Tokyo Metropolitan Museum of Photography and displayed there for a period of 3 years. In "Trans Plant" visitors enter a semi-circled room and become part of a virtual...
  • Intro Act - video
    ... which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art Contemporain in Lyon France. In "Intro Act" visitors enter the installation space and immediately will find...
  • Life Spacies - video
    ... own artificial creature. The creature will then starts to live in the "Life Spacies" environment at the ICC's museum, where the on-site visitors directly will interact with it. CHRISTA SOMMERER & LAURENT MIGNONNEAU
  • ..."Life SpaciesII" was originally developed for the ICC InterCommunication Museum in Tokyo as part of the museum's permanent collection. It is an artificial life environment where remotely located visitors on the Internet and the on-site visitors to the installation...
  • ... Cities, which has an atmosphere that borders on the eerie. In a chroma-key room set up in Duisburg’s Wilhelm Lehmbruck Museum, visitors mingle virtually with visitors to the second location of the installation: a miners’ changing room, the “Waschkaue,”...
  • ...Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space, which is constructed...