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Data Arcade
2009
-
2010
...Data Arcade contains three
games
: Stock Invaders, Pipe Mania and Oil Kong. They are derived from famous existing
games
. Nideffer adds political...
Day of the Figurines
2006
-
2006
... co-ordinator is Annika Waern. IPerG investigates pervasive
games
, i.e.,
games
that take place in and are interwoven with our...
FemCity
2002
-
2003
... the best opportunities to reach young people is via computer
games
." But when the content of computer
games
and the patronage...
VR/RV
1993
... of a technological determined culture which co-mingles video
games
and computerized war.
Sensorama
... The Sensorama offeres three different memory and reaction
games
for two to six players. The quite basic interface consists of...
Freud-Lissitzky Navigator
1999
... that uses the very forms of new media (in this case, computer
games
and software interfaces). Source: Lev Manovich
mimesia
2003
-
2003
... an unfolding memory. Mimesia using the visual effects of
games
technology to produce a kitsch realism, whilst referencing the...
fire_scape
2010
-
2010
... merge an impression of reality, computer imagery (as for the
games
industry) and a painterly feel. Panels are staggered at 5cm...
On the North Pole Looking East
1990
-
1990
... the early 1980s (with the exception of space roaches in video
games
), computer graphics stopped moving in real time. Frame buffers...
Hotel Synthifornia
1999
... the schizophrenic interpretation of a shoot-up game like Epic
Games
' Unreal. The semantic shift from shoot-up to chill-down...
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