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Computer
Identity
2003
-
2012
...Computer
Identity
was an interactive digital internet-based artwork that was...
My
Identity
Is This Expanse!
2020
-
2020
I am honored to be guest VR artist in Karolina Markiewicz and Pascal Piron's moving VR work that tells the story of a child who, resilient to despair, seeks relief through memories, imagination, and the strength of poetry. This is based on the true
VEXTRE, a new project involving augmented and virtual reality deals with the construction of the community's
identity
based on belonging feelings and tradition as opposed to politics and ideologies nationalists.
2020
-
2020
... construction of the community's
identity
based on belonging feelings...
etoy
1994
-
2005
... Mali, el. al.) etoy
use
s the
corporate
structure to... engineers/coders with a strong
corporate
identity
and a network of... with a strong
corporate
identity
and a network of global...
Bots
2000
-
2000
... hapless consumers to purchase
use
less products. icons they are controlled by
corporate
high priests and defended by...
fluID - arena of identities
2003
-
2003
... You are not the person you
use
d to be. You differ from what you... This game is about finding your
identity
(if you have got one), to...
Bodies IN
Corporate
d
1995
-
1999
... group dynamics, actualized in
corporate
structure. It is a... selves, and play complicated
identity
survival games. Initially,...
Enerugii Wa Antee Shite Inai (Unstable Energy)
2006
-
2006
... by: Victoria and Albert M
use
um, London Co-curated by:... Generative festival
identity
for the V&A's new landmark show Decode: Digital...
reWrite
2007
... this theme through the
use
of interactive systems, where the... The focus of an artwork such as reWrite is
identity
. The work addresses this theme...
Digital Zoetrope
2008
-
2008
... custom installation and visual
identity
around the theme of this...
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