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Galapagos
1997
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1997
Galápagos is an interactive Darwinian evolution of virtual "organisms." Twelve computers simulate the growth and behaviors of a population of abstract animated forms and display them on twelve screens arranged in an arc. The viewers participate in
Anthroposcope
1993
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1993
video
Anthroposcope Concept Anthroposcope is an interactive installation involving a microscope, a real plant and a fingertip pulse sensor. The heart bit sensor being clipped onto the visitor's fingertip, he or she can explore through the viewfinder of
Interactive Plant Growing
1992
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1997
video
"Interactive Plant Growing" is an installation, which deals with the principle of the growth of virtual plant organisms and their change and modification in real time in the 3-dimensional virtual space of a 4D Graphics Computer (Silicon Graphics).
A-Volve
1994
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1995
video
In the interactive real-time environment "A-Volve" visitors interact with virtual creatures in the space of a water filled glass pool.These virtual creatures are products of evolutionary rules and influenced by human creation and decision.
Phototropy
1995
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1995
video
"Phototropy" is a biological expression describing the force, that keeps organisms or organs, like for example bacteria or plants, following the light, in order to get nutrition and hence, to survive. The interactive computer installation
Intro Act
1995
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1997
video
"Intro Act" is an interactive computer installation, which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art Contemporain in Lyon France. In "Intro Act" visitors
GENMA
1996
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1997
video
GENMA is a machine, that enables us to manipulate 'Nature'. Nature exemplary is represented as artificial nature of a micro scale: abstract amoeboid artificial three-dimensional forms and shapes. Principles of artificial life and
OSMOSE
1994
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1995
video
An immersive interactive virtual-realty environment installation with 3D computer graphics and interactive 3D sound, a head-mounted display and real-time motion tracking based on breathing and balance. Osmose is a space for exploring the perceptual
The Echoes of Ambiguity within electronic space
1988
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1988
The Echoes of Ambiguity within Electronic Space - A series of image files produced on a Commodore Amiga computer that were derived from ambiguous compositions of language representation - whilst being abstract yet representational of reality at the
The Globe Show
1990
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1990
Two week fax and E-mail event and telematic workstation between Fine Art students from Newport School of Fine Art in the UK and international artist, scientists and academics.
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