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  • Plan-it! -
    ... feeling or question. The intention was not to explain a complex problem or to even predict the future. In the process of...
  • ... an audio-visual "Wunderkammer" and a hypermuseum based upon a computer game. (source: syl-eckermann.net)
  • in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
  • FemCity -
    ...a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about...
  • NANO Mandala -
    ... electron microscope (SEM)- to the recognizable image of the complete mandala, and then back again. This coming together of...
  • ... thus showing the strict connections between human and computerized body. (...) A matrix of sensors, mini lightspots and...
  • Actuated Workbench -
    ... tangible interfaces, providing an additional feedback loop for computer output, and helping to resolve inconsistencies that otherwise...
  • Dolltalk -
    In order to give the child the impression that a character is listening to their stories, we have invented a clever mechanism that captures the motions and speech of a child using sensors and audio processing. Continuing in the vein of research on
  • CADcast -
    CADcast is a system for projecting instructions into 3-D workspaces. It supports users in constructing three dimensional structures with greater efficiency and more accuracy. The system also supports improved coordination between the design and
  • PegBlocks -
    ... Physical Objects of inTouch to explore re-configurable, haptic communication network, integrating representations using peg patterns...