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Supply Chain Visualization
2001
-
2002
... with models of how products flow between
the
ir business, thier suppliers and
the
ir... numerical simulation techniques as p
art
of "what if?" conversations about possible...
Tangible Query Interfaces
2001
-
2002
... databases and live datastreams through
the
manipulation of physical objects....
Plan-it!
2000
-
2000
... Herbert Lachmayer and Mathias Fuchs ---
The
Mind Zone [architects: Office Zaha Hadid] in... a syn
the
sis of contemporary architecture,
art
, electronic media, and information about...
Expositur - a virtual knowledge space
2001
-
2002
... constructing a virtual museum we changed,
the
logical structure and
the
aes
the
tics of a...
fluID - arena of identities
2003
-
2003
... What is an identity? It is
the
idea that single p
art
s of yourself belong... an identity? It is
the
idea that single p
art
s of yourself belong toge
the
r. It is
the
idea...
FemCity
2002
-
2003
... environment, which young women find
the
mselves in, when designing
the
ir future. ... plans and personal dreams. At
the
st
art
ing point of
the
game,
the
players are set up in...
NANO Mandala
2004
-
2004
... nanoscience pioneer James Gimzewski.
The
installation consists of a video projected...
The
Nanomandala is an installation by media
art
ist Victoria Vesna, in collaboration with nanoscience...
Desire of Codes
2005
-
2011
video
...In an information-oriented society,
the
encoding of individual information occurs immediately, almost...
Actuated Workbench
2001
-
2002
... inconsistencies that o
the
rwise arise from
the
computer's inability to move objects on...
Dolltalk
2001
-
2002
...In order to give
the
child
the
impression that a character is listening to
the
ir stories, we have...
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