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Westway
2001
-
2001
... in contemporary London. The work is both autobiographical and fictional and depicts a violent assault. The work was p
art
of three works. (source: http://www.grahamnicholls.com/)
plastic trade-off
2006
-
2015
... data of specific markets are translated into abstract light flows which reflect this global system in a dynamic work of
art
. The coordinates of selected places of the market system were marked on a globe and connected as regards fundamental markets....
ComTouch
2001
-
2002
ComTouch project explores the interpersonal communication by use of haptic technology. Audio and video have been commonly used as medium for interpersonal communication. ComTouch uses the sense of touch to compliment the existing audio and video
Audiopad
2001
-
2002
Audiopad is a composition and performance instrument for electronic music which tracks the positions of objects on a tabletop surface and converts their motion into music. One can pull sounds from a giant set of samples, juxtapose archived
Sensetable
2001
-
2002
Sensetable is a system that wirelessly tracks the positions of multiple objects on a flat display surface quickly and accurately. The tracked objects have a digital state, which can be controlled by physically modifying them using dials or tokens.
n o w h e r e - ein welt raum spiel
2005
-
2006
... of this medium. The choice of free flight through space and time as a metaphor reflects the world of thought of the group of
art
ists and architects that came together in the Gläserne Kette [The Crystal Chain] correspondence [initiated by Bruno Taut in...
mirrage
2005
-
2005
...ration with Peter Szely (Sound) --- mirrage is a virtual mirror which perpetuates and alienates the spatial architecture of the sound
art
series Tonspur - the virtual space infinitely mirrors the architecture and triggers sounds when navigated. These sounds are...
reservoir_bots v.2 GameMod vor a VJ
2004
-
2004
...in cooperation with various sound
art
ists: Peter Szely, Christof Cargnelli, Electric Indigo --- Resembling a flaneur in an unknown city the bot moves through a "ludic 3D environment" - moved by the hand of the player - robbed of his identity which the player has...
Supply Chain Visualization
2001
-
2002
... their business, thier suppliers and their customers. It lets managers use complex numerical simulation techniques as p
art
of "what if?" conversations about possible changes to the way they do business. The SCVis system is built on top of the Sensetable...
Tangible Query Interfaces
2001
-
2002
This project is developing new means for querying relational databases and live datastreams through the manipulation of physical objects. Parameterized query fragments are embodied as physical tokens ("parameter wheels"). These tokens are
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