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fluID - arena of i
den
tities
2003
-
2003
... finding your i
den
tity (if you have got...
FemCity
2002
-
2003
a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and
AirportSim
2003
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2004
... the manager can i
den
tify bottlenecks and...
CircuiTUI
2003
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2004
Bridging the gap between textbook and laboratory learning, CircuiTUI leverages the power of both advanced real-time circuit simulation and the hands-on and the collaborative atmosphere of a laboratory. With CircuiTUI, projected images of circuit
Topobo
2003
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2004
... Topobos coinci
den
t physical input and...
NANO Mandala
2004
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2004
... monks from the Ga
den
Lhopa Khangtsen...
Desire of Codes
2005
-
2011
video
In an information-oriented society, the encoding of individual information occurs immediately, almost as fast as the satisfaction of a desire. Our consumption habits, our criminal history, our chronic diseases, even our photographs taken by a
Tangible Business Process Analyzer
2003
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2004
Tangible Business Process Analyzer is a collaborative tool for designing what a company's business process should be, in business process re-engineering (BPR). Built on the Sensetable platform, Tangible-BPA allows mulitple users to directly
SandScape
2002
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2003
SandScape is a tangible interface for designing and understanding landscapes through a variety of computational simulations using sand. Users view these simulations as they are projected on the surface of a sand model that represents the terrain.
IP Network Design Workbench
2002
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2003
IP Network Design Workbench is a system to make performance simulation tools more accessible to a group of experts during the IP Network design process. Using TUI, it became possible to control multiple simulation parameters directly and in
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