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PingPongPlus
1997
-
1998
PingPongPlus is a digitally enhanced version of the classic ping-pong game. It is played with ordinary, un-tethered paddles and balls, and features a "reactive table" that incorporates sensing, sound, and projection technologies. Projectors display
FishFace
1997
-
1998
FishFace is a gestural input device with proximal visual feedback. It detects motion using a "LazyFish" electric field module, and displays graphics on an array of LED's. The integration of the display and sensing creates the illusion that the
Ambient Fixtures
1997
-
1998
This project explores the use of physical fixtures and objects to display temporal information within an architectural space in a subtle and aesthetically pleasing way. Ambient Fixtures present and communicate information through their changes in
Close Up
2006
-
2006
video
... people
who
have recently...
Entanglement
2005
-
2005
Entanglement is an interactive installation that consists of two identical neon signs each measuring 182 x 38 cm. The signs simply say the word "Entanglement" a term used in quantum physics to describe the strange property exhibited by two particles
Eye contact
2006
-
2006
video
...
who
is the...
Expressive Kinetic Objects
1997
-
1998
To explore the use of motion of physical objects to convey information and emotion, we have designed a series of Expressive Kinetic Objects. The Dyna-Lux is a kind of Expressive Kinetic Objects. The Dyna-Lux is a table lamp augmented with a
I/O Bulb and the Luminous Room
1997
-
1998
... project
who
se goal is the... results
from
seeding an...
mediaBlocks
1997
-
1998
... "copied"
from
a media...
Glories of Accounting
2005
-
2005
video
Glories of Accounting is an interactive installation with a surveillance system that detects the position of the public in the exhibition room. When someone walks into the room, large hands appear on the screen automatically. The hands rotate along
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