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Web of Life
2002
video
The audio-visual environment “Web of Life” is formed by an immersive conjunction of projected three-dimensional computer graphic and video images, together with a fully spatialized acoustic experience and a specially conceived architectural
DECONversation
2003
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2003
Press release: "DECONISM Gallery (Toronto), presents an evening's dialogue between Maurice Benayoun, an internationally recognized interactive virtual reality artist and public intellectual in the area of new media and technology, and Professor
Subtitled Public - Mexico City
2005
video
"Subtitled Public," 2005 computer, custom software, camera, projector variable dimension interactive installation Installation view at Sala de Arte Público Siqueiros, Mexico City, México. "Subtitled Public" consists of an empty exhibition space
Level of Nothingness
2009
video
"Levels of Nothingness," 2009 Sept 17 - 21, 2009 The Guggenheim Museum, New York performance, installation dimensions variable Inspired by Vasily Kandinsky’s Yellow Sound (1912), Rafael Lozano-Hemmer created an installation where colors are
un Générateur de Failles Psychologiques Integré
2003
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2003
La performance est la présentation d'un projet de recherche technologique proposée en 2013 (soit 10 ans plus tard) Présentée sur une estrade, projection sur tulle en avant scène des illustrations animées qui semblent flotter dans l’espace. Speaker
Interactivity: the dead end of our artistic era
2007
Interactivity: the dead end of our artistic era
softchair
2001
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2001
Dynamic seats, behaving like friends, and communicating together to determine a common shape. The research is a part of the reflexion about behavioural design.
artTrap
2000
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2000
In the main gallery of a contemporary art museum. A big one... A cubic room de 4 x 4 x 3m.No ceiling. The top of the box is open. This room is surrounded by 4 walls. In the middle of each wall : a door. At the beginning the door height is
Architecture scénographies interactives
2000
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2000
Dans les projets de conception d’exposition, je m’efforce de considérer la scénographie comme une composante significative du message véhiculé par le projet muséographique. Nous sommes en effet passés d’une époque où le muséographe avait
La Membrane
2000
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2000
Conception et réalisation du dispositif central, en interaction totale avec le visiteur selon des principes d'"architecture organique". "La membrane est un dispositif organique constitué d'un ensemble de surfaces virtuelles souples, mouvantes qui
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