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Last Life
2010
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2010
Connectez votre webcam qui filme une partie de votre vie, de votre environnement ou du monde réel alentours. Le Reality Show appliqué au jeu vidéo en ligne Votre webcam devient une fenêtre dans Last Life, la dernière vie, la votre. Si les autres
The Art Collider
2010
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2010
Artistic Statement The proliferation of networks and communication systems fosters the free circulation and the diversification of exchanges, which create a redistribution of values, as opposed to those in economics which are merely transactions.
Web of Life
2002
video
The audio-visual environment “Web of Life” is formed by an immersive conjunction of projected three-dimensional computer graphic and video images, together with a fully spatialized acoustic experience and a specially conceived architectural
DECONversation
2003
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2003
Press release: "DECONISM Gallery (Toronto), presents an evening's dialogue between Maurice Benayoun, an internationally recognized interactive virtual reality artist and public intellectual in the area of new media and technology, and Professor
Subtitled Public - Mexico City
2005
video
"Subtitled Public," 2005 computer, custom software, camera, projector variable dimension interactive installation Installation view at Sala de Arte Público Siqueiros, Mexico City, México. "Subtitled Public" consists of an empty exhibition space
Level of Nothingness
2009
video
"Levels of Nothingness," 2009 Sept 17 - 21, 2009 The Guggenheim Museum, New York performance, installation dimensions variable Inspired by Vasily Kandinsky’s Yellow Sound (1912), Rafael Lozano-Hemmer created an installation where colors are
un Générateur de Failles Psychologiques Integré
2003
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2003
La performance est la présentation d'un projet de recherche technologique proposée en 2013 (soit 10 ans plus tard) Présentée sur une estrade, projection sur tulle en avant scène des illustrations animées qui semblent flotter dans l’espace. Speaker
Interactivity: the dead end of our artistic era
2007
Interactivity: the dead end of our artistic era
softchair
2001
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2001
Dynamic seats, behaving like friends, and communicating together to determine a common shape. The research is a part of the reflexion about behavioural design.
artTrap
2000
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2000
In the main gallery of a contemporary art museum. A big one... A cubic room de 4 x 4 x 3m.No ceiling. The top of the box is open. This room is surrounded by 4 walls. In the middle of each wall : a door. At the beginning the door height is
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