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  • TouchCounters -
    TouchCounters are computational tags that track the usage of physical objects. TouchCounters sense activity through magnetic, acceleration, and infrared sensors, and indicate their status on bright LED displays. Through magnetic snap connectors,
  • curlybot -
    curlybot is an toy that can record and playback physical motion. As one plays with it, it remembers how it has been moved and can replay that movement with all the intricacies of the original gesture; every pause, acceleration, and even the shaking
  • handSCAPE -
    HandSCAPE is a vectorizing digital tape measure as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with computer graphics. Using embedded orientation-sensing hardware, HandSCAPE captures
  • metaDESK -
    The metaDESK is our first platform for exploring the design of tangible user interfaces. The metaDESK integrates multiple 2D and 3D graphic displays with an assortment of physical objects and instruments, sensed by an array of optical, mechanical,
  • vessel
    Crockery design Stackable plates (project)
  • Interactive acoustic sculpture and video Physical and virtual installation Act 14 of the "Mécanique des émotions" Still Moving is an experimental installation consisting of an interactive acoustic sculpture and a realtime video projection. The
  • simply
    Standalone portfolio
  • SFEAR
    Internet, helium balloon, 2 video projections, dig
  • Internet, digital carving Relics from the World Emotional Mapping Deflated emotional distorsions of the globe. The Frozen Feelings are 3D snap shots of the world's emotions. Digitally carved into different kind of materials. They are built
  • ambientROOM -
    The ambientROOM is a Tangible Bits platform which explores the use of ambient media as a means of communicating information at the periphery of human perception. The ambientROOM allows users to be aware of background bits using ambient display media