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  • PIXELSHADE (I & II) -
    PIXELSHADE (I & II) The ‘PixelShades’ are part of a series of projects that were developed for the occasion of showing with Ingo Maurer in Milan & New York in 2006 and 2007. They are designed to print out any digital information (images,
  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,
  • This project explores the value of immaterial production in a virtual world, and if and how this can be transferred into an economy of material production. We have collected a series of immaterial objects produced and owned by inhabitants in the
  • The Behaviour of Objects is rAndom’s first gallery exhibition in London with Carpenters Workshop Gallery in Mayfair. Exhibiting both ‘Swarm Light’ and ‘Self Portrait‘, the show lays the ground for a significant expansion of the studios’ performative
  • An interactive 4 channel video installation for actors and the audience describes the life of the Missionar Jakob Friedrich Ziegler, who moved in the mid-19th Century from Dagersheim near Stuttgart to Dharwar in Karnataka, India. Chris Ziegler:
  • one minute
    one minute Theater Production at Theater Baden-Baden, Germany author: Simon Stephens ONE MINUTE is a snapshot of five lives in an anonymous city. The disappearance of a little girl becomes the starting point for linking the lives of three
  • The PERMANENT exhibition of the Arc de Triomphe conceived and directed by Maurice Benayoun and Christophe Girault, architect, is being dismantled to give place to a souvenir shop. To react to this obscene act of institutional vandalism, Maurice
  • Radius
    Commissioned by Candy & Candy for Home House, London / UK ‘Radius’ is a sound-reactive media installation that plays with the light emitted by spatial arrays of light sources. Where a commonly flat arrangement of LEDs would be conceived as a
  • Stolen Life -
    Two concepts have marked 21st century creation, the metaphysical consequence of which is obvious to everyone, despite their apparent differences. The first is the idea that it is the spectator who creates the picture and the second is that the
  • White Cube -
    The spirit of contemporary art Most of the sensible minds have understood, since now long, that there is no reason to produce significant artwork nor explore virgin territories. It is a fundamental fact: it has to « be like contemporary art »…as