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The Travels of Mariko Horo
2006
The interactive 3D virtual reality installation "The Travels of Mariko Horo" is a reverse Marco Polo fantasy imagining the fictitious Mariko Horo as a Japanese time-traveler searching for the Western Paradise of Buddhist mythology, the Isles of the
All Hail Damien Hirst
2012
video
At the Tate Modern, London: This is a permanent augmented reality intervention celebrating Damien Hirst's retrospective exhibition in 2012. The gold coins are a 2012 special edition of the British gold sovereign for Queen Elizabeth II's Diamond
Rocktown Scrolls, The Song of Songs I, 23 by 29
2006
The Rocktown Scrolls are named after the Pennsylvania coalfield “patch” where I grew up dreaming wondrous dreams while sliding down the ash-dumps. They present colorful pen & ink drawings accompanied with passages selected from a wide range of
Great Wall of China
1996
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1996
The Great Wall of China is conceived for simultaneous realisation across media, including a Website (1995-96), a CD-ROM with portfolio of prints (1997-99) and an interactive installation (1999). The foundation of The Great Wall of China is a
I like Frank
2004
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2004
In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
Tangible Disaster Simulation System
2005
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2006
Tangible Disaster Simulation System is a collaborative tool for planning disaster measures based on disaster simulation and evacuation simulation using Geographic Information Systems (GIS). Built on the Sensetable platform, Tangible-DSS allows
Senspectra
2005
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2006
Senspectra is a computationally augmented physical modeling toolkit designed for sensing and visualization of structural strain. The system functions as a distributed sensor network consisting of nodes, embedded with computational capabilities and a
Kidnap
1998
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1998
In this sensational precursor to Big Brother, two volunteers were selected from a few hundred applicants and subsequently kidnapped for a period of 48 hours. Selected finalists were chosen at random and put under surveillance. Following this
Desert rain
1999
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2003
In this fascinating piece the company worked in collaboration with the Computer Research Group of the School of Computer Science at Nottingham University, UK. The piece was one of the most complex and powerful responses to the first Gulf War
Can you see me now?
2003
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2005
Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
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