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  • fire_scape -
    Public Art commission consisting of four panels with landscape images modelled with a landscape modelling software. Commissioned by Edmonton Arts Council, Edmonton, Canada, for the newly built Firestation No.5. Completed 2010 The top view images
  • Internetscapes -
    Internetscapes series of Electronic Drawings initially developed as project pages for "Untitled". Web2 Krisenstab (Web2 Crisis Staff) Internetbauanleitung (Internet Construction Manual) Netzitadelle (Internet Citadel) Internetscape
  • After Microsoft -
    The most distributed image ever is being phased out. What remains is a hill in Sonoma Valley, California. In the context of this project we have re-visited the hill. “After Microsoft” tells the story of a January day in the late 90’s when the hill
  • Flack Attack -
    Flack Attack is a magazine coming out of The Port, a community-driven space inside the online 3D world Second Life. Flack Attack explores a distributed model for magazine production. The workflow starts with a wiki, a web page allowing for open and
  • The Port -
    Image: The Port inauguration, Humlegården, Stockholm, 2005 — The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000 (Aug 2005) inhabitants and potentially to all
  • SWARM
    carpenters workshop gallery is proud to present a solo show by random international. following the success of random international's inclusion in Decode Digital Design Sensations at the Victoria & Albert Museum, this much anticipated show presents
  • The ‘Touch’ project aims to transform the general perception of a media façade, in this case the Dexia Tower, from a marketing and corporate image device towards an urban light art work. The challenge lies in the design of participation and
  • YOU FADE TO LIGHT Commissioned by Philips Royal Electronics / Milan 2009 ‘You Fade To Light’ is is an interactive media installation that provokes a kinesthetic dialogue between the viewer and their very own mirror image. The work encourages
  • PIXELSHADE (I & II) -
    PIXELSHADE (I & II) The ‘PixelShades’ are part of a series of projects that were developed for the occasion of showing with Ingo Maurer in Milan & New York in 2006 and 2007. They are designed to print out any digital information (images,
  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,