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Ansichtskarte / Pseudo-Perspective Study
2002
...Ansichtskarte / Pseudo-Perspective Study
Artist
: Tamas WaliczkyComment:
Unlooping Film | Cinema sem Volta
2014
-
2014
...Unlooping Film | Cinema sem Volta
Artist
: Giselle BeiguelmanComment:
The Dead | Taylor Mead - documentation
2015
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2015
...The Dead | Taylor Mead - documentation
Artist
: Alexander HahnComment:
Differenza ed estetica digitale: il glitch
2016
-
2016
...ifferenza ed estetica digitale: il glitch
Artist
: Francesco AprileComment:
Objects in Mirror Might Be Closer Than They Appear VIII
2016
... Closer Than They Appear VIII
Artist
: Julius von BismarckComment:
inside geometry double language
2015
-
2018
...inside geometry double language
Artist
: Chiara PassaComment:
Corona Isolation Ironically, but true
2020
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2020
...Corona Isolation Ironically, but true
Artist
: Irena PaskaliComment:
Virtual 3D Library for the University of Konstanz
2003
-
2008
...3D Library for the University of Konstanz
Artist
: Daniel RihaComment:
mediaFlow
1996
-
1997
mediaFlow is the first project to interlink the multiple Tangible Bits platforms. mediaFlow uses Triangles to route the flow information such as activity on the transBOARD, metaDESK, or online sources to destinations like Ambient Fixtures, the
ETERNAL SHELVES
1996
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1996
"ETERNAL SHELVES" is Stenger's first Web Based VR work programmed in early VRML 1.0, silent and un-animated. 3D words expressing the most intense emotions in a human history (exile, transe, etc.) are sitting on gray shelves, creating sparks of
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