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Televised Distance #1
2002
-
2002
... (source: www.
and
rew.cmu.edu/user/noriyuki) Even though we have
the
capability to communicate over long...
Moments of time in a place
2002
-
2002
... will see
the
l
and
scape
and
space is filled up with... What if we can leave a memory on
the
air? If we can, we will see
the
...
Aurora di Venere
2001
-
2001
... at
the
background
and
at
the
front... ora di Venere" is a performance for
the
atre where a group of dancers...
Relazioni Emergenti
2000
-
2000
... with own intelligence
and
character.
The
y can interact,... nvironment of artificial life where
the
individuals, represented by...
Stanze
1997
-
1997
...anze" is composed by a video-camera
and
a back-projected screen... located in a void room.
The
camera is located at
the
top...
Interactive Poem MUSE
1996
-
2011
... created by a participant
and
a computer agent... suitable for expressing
the
emotions of a poetic world,...
Delvaux's Dream
1998
-
1999
... architectures - columns
and
colonnades, distant edifices... Prouns : in
the
early twenties, when
the
...
Digital Cubes
2002
... One cube alone is dark
and
seems to be passive. When two... cubes with a display on
the
top side that show various...
sens:less
1996
-
1996
... Through VR technology
and
a custom made body suit... suit sense:less puts
the
user in a multi-sensory...
SoundSlam 2.0 (w/ Trainer)
2003
-
2003
... evaluates your punching
and
constantly gives you feedback... of fun, but it lacked
the
motivation to get more deeply...
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