Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
6
7
8
9
(current)
10
(more)
30
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Fitness Art Centre
2007
-
2008
Three screens are linked to three body-building machines that visitors are invited to use. Doing so activates images of demonstrators projected onto the screens but blurred by the random appearance and disappearance of big brand logos. The whole
Landstream
2007
-
2007
Landstream visualizes the flux produced by communication technologies, the invisible signals which cross through us, and of which we are, most of the time, completely unaware. A programme analyses the flux running through a space, and transforms the
Body Language
1984
-
1986
Body Language represents the second generation of interactive sound installations Rokeby created. The installation used three hand-built low-resolution (8x8 pixels) video cameras (see image above) to observe a 5 metre by 5 metre space. The images
Otocky
1986
-
1986
Designed by popular Japanese multimedia artist Toshio Iwai, "Otokki" or Otocky (which is the appropriate spelling that appears on the game's main title screen) was released for the Famicom Disk System in 1987. Otocky may be best described as a
Riot
1999
-
1999
Alternative web browser: The Tompkins Square riots and the state sponsored enforcement of gentrification in New York's East Village in the '90s inspired Riot, an alternative browser that crosses the virtual boundaries in the web. Riot breaks the
Tutor
2009
-
2009
Within TUTOR project, Olga Kisseleva once more hones in on the mobile phone - the contemporary prosthesis that accompanies us on all our journeys. Initially Olga Kisseleva was asked to participate in the development of a Distributed Support System
Bots
2000
-
2000
Copyrighted memes live in our minds, influence our thoughts, even shape our decisions. We are hosts for these memes, yet we have no say in their design, nor do we have the legal right to alter them. Like sacred icons they are controlled by corporate
Sacred Code
2003
-
2003
"Sacred Code" is a rumination on three holy texts:The Old Testament, The New Testament and the Koran, as seen through a digital lens. In this new artwork, Napier has created algorithms that read these three books bit by bit, literally reading
Dadameter
2008
-
2008
Global index of the decay of the aura of language, the Dadameter aims at measuring our distance to Dada. It was inspired by the work of the french writer Raymond Roussel. The project is a satire about the recent transmutation of language into a
Carnivore: Black and White
2002
-
2002
Sacred texts drawn as calligraphy: Some of the most powerful books in history are trying to connect people to something that is beyond the range of ordinary thinking. These same books, when read through ordinary thinking, can be reduced to rules and
1
…
(more)
6
7
8
9
(current)
10
(more)
30