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  • Desert rain -
    ... black jacket and asked to identify their objective from a card with the picture of an unknown person. They were then led to six...
  • AirBoard -
    ... (alpha) --test model-- A work for study. No person has been carried. The final purpose of this version is to perform two jet...
  • ...anet Cardiff's contribution to #10101 is a «Video Walk,» an original, immersive, site-specific art form. Museum visitors who wish to «do»...
  • Ittingen Walk -
    The "Ittingen walk" is an experience. Provided with a portable CD-player you are invited to walk through the charterhouse . Ones can hear texts and noises which refer on the real environment and become a multimedia experience. The "Ittingen walk" is
  • ...in cooperation with: Gerald Nestler (Research), Christof Cargnelli (Sound), Oliver Irschitz (Production) --- I treat Wittgenstein's...
  • ...in cooperation with various sound artists: Peter Szely, Christof Cargnelli, Electric Indigo --- Resembling a flaneur in an unknown city the bot...
  • Plan-it! -
    ... based on serious research into possible developments and on a careful observation of developments already underway. Each of the...
  • FemCity -
    ... Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is...
  • ... made of human skin-like silicone on which a barcode is carved, react to the audience following its own movement, thus showing...
  • ... the work “Unformed Symbols: Another Side” (2008) recreates a card game, but this time as if it were seen from the reverse side, with...