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It suits me well
2015
-
2016
video
... of what Lacan calls “
para
noiac knowledge”, we need to...
I̶n̛t͘e͟rf̕e̢ren̵ce
2019
-
2019
Interference – a network dropping out, white noise on screens – is seldom welcome. Yet without it, we might not encounter new perspectives or discover new stars. At Jodrell Bank Observatory, scientists regard interference as unhelpful noise or
Divination A Romantic Mutiny in a Maelstrom of Data
2016
-
2019
... Stage Engineer: Guy
Para
more TAS Sound Engineer:...
World Stage: United Kingdom
2020
... men and women merely
play
ers -- Shakespeare. World...
Media Art Learning
2000
-
2002
Medienkunst Lernen: Neue Medien im Unterricht Medienkunst Lernen stellt zahlreiche Unterrichtsmodelle ausführlich dar und zeigt auf, wie neue Medien insbesondere in den musisch-kreativen Fächern in verschiedenen Jahrgangsstufen eingesetzt werden
LAB 3: MARS - Media Arts ReSearch
1995
-
2012
MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes,
LAB 1: ART+COM - Virtual Reality and The Divine Spark
1987
-
1987
ART + COM - An Interdisciplinary Media Laboratory in West Berlin (1987 - 1993 - the time when the artists Fleischmann and Strauss were a part of it) How did it all start? In the mid-1980s, few people thought that everyone would have a computer in
Active Living Infrastructure: Controlled Environment (ALICE)
2021
-
2021
Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
Tele-Lectures
2002
-
2009
... the Image«. A
play
er developed specifically...
Brush the Sky
2015
-
2019
... across multiple
para
llel layers in...
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