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Eye tracking informatics
2011
video
This interactive installation generates traces of two participants' eye tracking. The participants experience an almost "haptic" kind of communication based on their own visualized eye tracking. In this process, their organic eye trace construct
Simultaneous Echos
2009
"Simultaneous Echos" is the most recent production of the series "Field-works," compositing video images and locational data captured by GPS, production was made in Londonderry, Northern Ireland, UK. The project is focused onto music production
System D Logistics
2013
As an artery of international trade and a crucial part of the global economy, sea born trade routes are heavily monitored by various technologies that enforce regulations and detect irregular activities. The types of economic activities in question
TeleZone Overview
1999
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2000
"Telezone" builds on many of the ideas of Ken Goldberg's earlier "Telegarden" (1995) also at the Ars Electronica Center, and allows a community of people to collaboratively create architectonic structures--and by extension social structures--at a
Gaude Mihi
2008
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2009
Blending into society, robots are now becoming more and more life-like. They are claiming to be acting as moral agents and have now the ability and desire to experiment social activities and pleasures. Thus this rocking robot « Gaude Mihi » 2008
Animal Infected
2011
Infections of a mental kind and the examination of the animalistic are the topics of the Zurich media art group ‹knowbotic research› in their most recent project ANIMAL INFECTED. The infection takes place subtly, for instance with an expres sion
Designing Embodied Interaction: Aesthetic, Technical and Theoretical Issues
2010
Over more than two decades, Simon Penny has pursued the simultaneous development of Interactive Artworks and the design and construction of technologies for Embodied Interaction, utilising Machine Vision and Robotics technologies. This has involved
Hunting Trophies
2008
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2008
video
"Hunting Trophies" is a project showing a collection of eleven hunting trophies hung on the wall. These trophies are similar to those that hunters could exhibit proudly in their living room but here they are chests of robots. Each robot has its
bug[lab]02
2006
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2006
The installation gathers a group of 10 robotic dogs in which some punctual and random bugs emerge (this is almost a pleonasm) in order to ironically illustrate the potential consequences of some functional problems in the system. It consists of
dog[lab]01
2004
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2004
In this experimental space, seven little chimerical robots are evolving, some animals which have the general morphology of a dog but some have bovine coats provided with horns (mad cow disease?), pork skin (xenotransplantation? unless it’s a cross
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