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  • p-Soup -
    "p-Soup", a multiuser piece, uses algorithms to generate graphical events on screen whenever a visitor to the piece clicks within the art-work. There are nine graphical "flavors" that the visitor can choose from, but there are endless possibilities
  • Ripple -
    "p-Soup" and the forerunner "Ripple" are more formal graphic approaches to the Internet and the computer, using the possibilities of the Internet as an interactive shared space for creating aesthetic experience. (source:
  • PLACEHOLDER was a virtual environment project designed by Brenda Laurel and Rachel Strickland and produced by Brenda Laurel. Placeholder was a two-person fully interactive virtual-reality system, utilizing stereoscopic head-mounted displays,
  • sexBot is an exploration into the nature of technologically mediated encounters. It seems the more alienating a communication technology; the more its users are able to project their own erotic fantasies onto their experience. Using voice
  • [spaces] -
    [spaces]Artist: Mark NapierComment:
  • This work needs time. Time to stand, sit or lie in front of your (computer) screen and look at the ongoing disintegration of the never ending Google image search. The result of this disintegration are abstract moving images, which run across the
  • KK3-skyline -
    KK3-skylineArtist: Mark NapierComment:
  • Sky -
    Sky is a collection of conceptual pieces to transform nuclear weapons into works of art. (Iris-Project) (source: http://www.quadrantcrossing.org/papers/CAE_catalogue_MTL.pdf#search=%22george%20gessert%20iris%22)
  • anet Cardiff's contribution to #10101 is a «Video Walk,» an original, immersive, site-specific art form. Museum visitors who wish to «do» Cardiff’s piece are given a small digital camcorder equipped with stereo headphones. It contains a tape
  • Ittingen Walk -
    The "Ittingen walk" is an experience. Provided with a portable CD-player you are invited to walk through the charterhouse . Ones can hear texts and noises which refer on the real environment and become a multimedia experience. The "Ittingen walk" is