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  • Marchive
    The authors developed mARChive using the AVIE 360-degree stereoscopic interactive visualization environment. For this project they selected eighty thousand heterogeneous digital records of objects from Museum Victoria collections, out of a total
  • All kinds of people are using their smartphones. The displays don’t show any apps – only the sensual movements of the hands. Each pair of hands plays both roles from Michelangelo’s “Creation of Adam” at the Sistine Chapel: God the father and Adam,
  • To make a hole, three dimensions are necessary. In the two-dimensions of the iconic thought experiment Flatland, organisms that sustain their existence through a digestive system characterized by two holes, would find themselves split in two along
  • A visual/sonic installation that immerses the viewer in quantum phenomenon. Quantum Consciousness is an audio-visualisation of atomic data which indexes the quantum “movement” of an electron. This project delivers an aesthetic and immersive
  • KALEIDOSKOP functions as a very large and completely walkable lightbox. On its surface float in separate layers inks in cyan, magenta and yellow (CMY). But these colors what we see are not there, they do not exist outside of our head, they are
  • Net.Art http://www1.khm.de/~marcello/html/Net-Art/m3.htm "How does the Inconsistent work, practically?" 6497641 acaatgttta atgcactttt aaagccacat gcgttgtttt 6497701 gaaatttctc attagtcgct gtctaacacg gcacttctgt 6497761 cactttttta ctgaggtagg ggaagtctac
  • Sleeper -
    The core element of the “Sleeper” installation is a tapestry. Le Corbusier referred to it as a “portable form of mural”. During the Middle Ages and Renaissance these handwoven wall-hangings, in which the interweaving of threads forms not only the
  • AL GRANO: Framing Worlds deploys a staging of fact and ction where various registers of images, texts and objects, coexist. These digitally produced 2D and 3D pieces have as common element the manipulation of languages, histories and codes (the
  • A seed of transgenic corn represents an explosive capsule that on the one hand has the capacity to divide communities and Nations, and on the other hand the ensuing debates have caused movements of conservation and care of ecosystems, the
  • make-A-move -
    "make-A-move," is an interactive installation involving two encased flat screens, digital animation, and physical computing. Two automated portraits - a female and a male subject photographed by the artist - react to the movements of passersby.