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  • The Library -
    As the Y2K media frenzy and millennium celebrations reached a fever pitch in late 1999, the finishing touches were being put on the design of one of the most ambitious VRML projects on the internet today. With the assistance of modellers, animators
  • Measure -
    Measure is a variation of the Very Nervous System, using an extremely simple and regular sound source, a ticking clock. (source: http://homepage.mac.com/davidrokeby/measure.html)
  • ... IN THE GARDEN is an interactive...
  • Well, things don't always turn out the way you plan - this project certainly didn't. I learned a couple of things: 1/ Magnetic core memory is very hard to find. 2/ Most people who are interested in magnetic core memory are very
  • Watch -
    Construction of an artificial perception systems, electronic systems that are able to see. Usually, the actual images are seen only by the system, which replies to what it sees with interpretive sounds or music. (source:
  • This interactive installation addresses mass media and manipulation in postmodern culture. In this mediawork individualism and narcissism are revealed as inextricably linked to new electronic technologies and capitalist consumerism. The interface
  • BICYCLE TV is a rider controlled real-time video tour of a scenic landscape in the Canadian countryside. This interactive installation consists of a 1950's style bicycle with a colour monitor (mounted in front of the bicycle facing the
  • n-Cha(n)t -
    The surface inspiration for "n-Cha(n)t" was a strong and somewhat inexplicable desire to hear a community of computers speaking together: chattering amongst themselves, musing, intoning chants... "n-cha(n)t" is a community of "Givers of Names"
  • ... sense of identity. Manipulating...
  • DAS IST MEINE NEUE FREUNDIN This installation explores one example of the cyberfeminist protagonist: Lara Croft in the computer game 'Tomb Raider.' This mediawork is comprised of several elements: German poster advertising for the game,