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SP3X
2005
-
2006
SP3X is a new type of three-dimensional interface for creating, modifying, and navigating volumetric data. It combines the intuitive and improvisational strengths of tangible interfaces with the visualization power of mixed reality. Users can create
Robo Topobo
2005
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2006
Robo Topobo brings the improvisation and performative thrill of video games to hands-on modeling and invention. Robo is a controller that children can use to save, replay and adjust playback of up to four Topobo recordings. With Topobo a child can
Glume
2004
-
2005
... with a full spectrum LED, which communi
cat
e capacitively to their neighbors to determine a...
mirrage
2005
-
2005
... transmitted to speakers that are lo
cat
ed in the exhibition space. Thus a connection is...
reservoir_bots v.2 GameMod vor a VJ
2004
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2004
in cooperation with various sound artists: Peter Szely, Christof Cargnelli, Electric Indigo --- Resembling a flaneur in an unknown city the bot moves through a "ludic 3D environment" - moved by the hand of the player - robbed of his identity which
Topobo Backpacks and Dock
2004
-
2005
... interface that introduces sophisti
cat
ed ideas about symbolic abstraction and control....
I-Camera
2004
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2005
... of one material with several magnifi
cat
ion levels. To analyze its structure, they make...
Plan-it!
2000
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2000
... Cube" [image above left] was the lo
cat
ion to house the projections and loudspeakers...
Expositur - a virtual knowledge space
2001
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2002
a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects
PICO
2004
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2005
... plan to investigate whether the communi
cat
ion bandwidth afforded by an interface that...
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