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LAB 3: MARS - Media Arts ReSearch
1995
-
2012
... They asked
how
people interact with... in 1997 with three
long
-term projects on... spaces. The aim
was
to present artistic...
Telematic Manifesto
1999
-
2001
... History has also s
how
n that the evolution of... The email dialogue
was
uploaded daily into an... introduced a
series
of themes intended to...
A Sense of Place
1998
-
1998
... of), the program s
how
s a matrix schemata s
how
ing... be anywhere in the
world
. The surrounding...
SonoMorphis
1998
-
1998
video
... exhibitions has s
how
n its ability to respond to... synthesis technique
was
in demand, that is able... from the natural
world
are combined...
Morpho Tower Seroes (2006)
2006
-
2006
... Figure 2 s
how
s the spiral tower covered... can be controlled a
long
with its speed and...
series
in 2006
was
my first realization of a... The “Morpho Tower”
series
in 2006
was
my first...
Place - Turkey
2010
... into this virtual
world
. The words leave traces...
wi-fi sm
2003
-
2003
... real product
was
s
how
n for the first time at... campaign for WiFi-SM
was
launched at the Tirana... the disasters of the
world
do not touch you...
ANTopolis
2020
-
2020
video
... nature outside
how
ever partly recover. The... A tiny virus
was
able to bring human... portraits. In our
world
and in "ANTopolis" a...
Life Spacies II
1999
-
1999
video
..."Life SpaciesII"
was
originally developed for the ICC... people all over the
world
interact with the...
Nano
2003
-
2004
... understanding of
how
art, science, culture and... architecture
was
designed by Sharon... presents the
world
of nanoscience through...
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