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  • Kidnap -
    In this sensational precursor to Big Brother, two volunteers were selected from a few hundred applicants and subsequently kidnapped for a period of 48 hours. Selected finalists were chosen at random and put under surveillance. Following this
  • Desert rain -
    In this fascinating piece the company worked in collaboration with the Computer Research Group of the School of Computer Science at Nottingham University, UK. The piece was one of the most complex and powerful responses to the first Gulf War
  • Can you see me now? -
    Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
  • Day of the Figurines -
    Day of the Figurines is funded by the European Commission's IST Programme. It is part of the 'City as Theatre' workpackage of the IPerG project, a large European consortium led by Blast Theory, SICS - Swedish Institute of Computer
  • Upon the invitation of the Lindisfarne Association and the Cathedral Church of St. John the Divine in New York City, a concert of audiovisual mathematics/music took place in the Cathedral Church on 17 October, 1992, at about eight o'clock in
  • Implex -
    interactive sound installation
  • AR-Jig -
    Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users 3D and real scale feelings of digital data that could be useful in design explorations, there are a few
  • janus -
    A site specific installation, a 12-foot construction made of three light sources suspended above reflective surfaces in turn suspended above a 24+-foot drop, Installed in a warehouse next to the Thames in News Cross Gate, Londoon. (source:
  • Westway -
    A video installation work focusing on the mythology of violence in contemporary London. The work is both autobiographical and fictional and depicts a violent assault. The work was part of three works. (source: http://www.grahamnicholls.com/)
  • plastic trade-off -
    in cooperation with Gerald Nestler --- plastic trade-off is a light sculpture as well as a virtual knowledge space. It visualizes global financial markets and thus a core element of global economy. plastic trade-off could be described as a