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  • ... space, where real-time integration of development pictures, artificial life , as well as artistic features will display an...
  • Breath
    Human breathing is a complicated mechanism that can be influenced so that people changes their peed of breathing. Breath is a virtual space in which the spectator experiences in a cybernetic world presenting images how breath mechanism can be
  • Terrain 01 -
    ... found out. A human being is a part of the feedback loop in an artificial environment where uncontrollable elements (brain waves and...
  • Field-Work@Alsace -
    ... and September in 2002 under the support of ZKM (Center of Art and Media in Karlsruhe, Germany). (Masaki Fujihata)
  • La Morale sensitive takes its title from a philosophical project that Rousseau never completed, concerning the process of learning and experimentation through the phenomenon of perception. In combining the traditional book format with cinematic
  • Moving Movie - video
    Moving Movie #1 (1977) was an inexpensive modest study made at MIT. I was obsessed with why movie cameras move and movie projectors don’t, and filmed the Boston landscape with a Super8 movie camera mounted on a slowly rotating turntable. The film is
  • ...Panoramic StudyArtist: Michael NaimarkComment:
  • A Stereoscopic Surround Sound Installation. Work in Progress. The viewer enters a darkened room to discover life size stereoscopic figures that appear to inhabit our own three dimensional space. These phantoms reenact a series of séances held
  • ...IKI-IKI Phone is a multi-user, networked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users...
  • Soft Cinema - video
    Initiated by Lev Manovich in 2002, Soft Cinema project mines the new creative possibilities at the intersection of cinema, software culture, and architecture. Its manifestations include computer-driven installations and films, architectural designs,