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The Piano and the Stairs
2005
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2005
video
I made this video back in 2005 for the S3 Project (Sights and Sounds of Science), organized by the Materials Research Center of the University of Chicago. I combined some video shot inside the old building of the James Frank Institute, with
FIELDS 2.1
2012
Fields 2.1 is an attempt to create an illusion of consciousness in non-living matter. A moving eye is a property that allows the viewer to perceive the “inanimate” as the “conscious”. Using magnetic fields and ferrofluid technologies the artists
Crave
2006
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2009
video
I participated in the design and implementation of the live digital projections in the theater play “Crave”, using the software Moldeo. The first season of the play was at El Lavapiés Theater, Buenos Aires, between May 20 and December 9, 2006, and
Public / Pirate Community Radio
2009
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2009
In this collaboration with David Elliot, Patrick Tierney, and Tiffany Pan, we proposed a do-it-yourself, decentralized bulletin board system that uses FM radio for transmitting messages received by phone. In addition, each transmitter node in the
FLUflux
2009
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2010
n this project selected for the Visualizar ’09 workshop at the Media Lab Prado, Jihyun Kim and I created an interactive visualization of the correlations between international flight travel and the outbreaks of global diseases during the first
Garden Library
2012
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2013
In this collaboration with Israeli artist Romy Achituv, I implemented a data visualization of the books in the Garden Library for Refugees and Migrant Workers in South Tel-Aviv. This is an open?air library located in a public park, established to
Children's Game
2002
Children's GameArtist: Tamas WaliczkyComment:
YouTube: time
2008
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2008
Time in Internet era is a flux of data, instead hands of a clock or sand in a hourglass, beat time is given by the number of informations that we receive and broadcast. Here’s how the characteristic red bar of YouTube becomes a piece of a “digital
Explosions in the Sky
2008
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2008
The video is a game between pressures: the atmospheric pressure, the artificial pressure and the digital com-pressure; the result are fragments, material, picture and sound units. The bottom and the top seems fighting but, in reality, this is their
Avatar
2007
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2009
The photos are overlaps of avatars (images used in chat everyone chooses to represent themselves) of people i met chatting. I’ve chosen the virtual world of chat as a meeting place par excellence of contemporary, where everyone can put on fleeting
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