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Petit Mal
1989
-
1993
... behavior in a real
world
setting. Its public...
HOME OF THE BRAIN - PHILOSOPHERS' HOUSES
1989
-
1991
video
... VR Home of the Brain
was
a pioneering milestone in... immersive, imaginary
world
, offering striking...
INCUBATOR
2002
... Ljubljana, SCCA –
World
of Art, 2002)
Lautriv Chromagnon/Medusa
1995
... poem, it is a pro
long
ation of her inner... spaces, etc.) of the
world
and to interconnect...
Corpocinema
1967
-
1967
... cinema')
was
an expanded cinema... presented in a
series
of open-air...
Sensity
2004
-
2009
... Sensity can be s
how
n in various ways and... permanently or for a
long
er period in rural or... is part of "The Emergent City"
series
of works by Stanza....
Mesmer: Secrets of the Human Frame
1990
-
1990
... runs through two s
how
s and rewinds and runs... She can no
long
er speak in her own... The soundtrack
was
composed entirely from... New American Radio
Series
. Mesmer, Secrets...
Supply Chain Visualization
2001
-
2002
... with models of
how
products flow between... similar to the real-
world
business in question. In...
Landscape One
1997
-
1997
... only the physical
world
in which this is...
mimesia
2003
-
2003
... machinima highlights
how
the tools of the gaming... PowerRender engine
was
chosen for its affordable... story, it is not a
game
, there is no quest - it... of creating virtual
world
s such as mimesia to be...
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